Jacob Engelhardt

Survive Space

-Click here for project's Github repository-

After a couple of months working with C++ and with one group project game under the belt it was time to make one by myself. The assignment was to copy an existing game called "Shoot Rock", by Jakub Wasilewski available on itch.io. The game is a simple arcade style space shooter where you control a spaceship trying to survive waves of asteroids while collecting points gathered by shooting them.

Some of the challenges with this game was management of dynamic entities, asset management, code structuring and more. Since this was my first solo game project, many things were still new. To solve any issues I had, I made use of previous projects and examples from my education along with conducting my own research and applying problem solving where there were still question marks.

After the project I felt I had gained a lot more confidence in my ability to code games using C++. It even motivated me to create an alternative version of the game where instead of shooting asteroids, you shoot other spaceships in a race to refill your depleting fuel tank with the goal of making it to the end without running out.